Shot sequencer
Architectural animations
Detailed storytelling that breathes vitality into plans — a continuous journey from concept to reality.
Loading experience…
Why storyboard in 3D
Approve the move, then spend the render hours.
A render farm cannot fix a camera that arrives at the wrong moment. Blocking the sequence in real time means the shot list is agreed while changes are still free.
Shot list first
Each move is a named shot with an intent — establish, approach, enter, reveal.
Timing you can feel
Pace is judged by watching it, not by reading a duration in a spreadsheet.
No wasted frames
Nothing goes to final render until the sequence is signed off.
Showreel
Finished work, rendered.
The sequencer above is where a sequence is agreed. This is what comes out of the other end.
Questions
Answers to the things people ask.
Why storyboard an architectural animation in real time before rendering?
Because a render farm cannot fix a camera that arrives at the wrong moment. Blocking the sequence in real time means the shot list, the pacing and the reveal are agreed while changes are still free, and nothing goes to final render until the sequence is signed off. It removes the most expensive kind of revision in animation work.
How long does an architectural animation take to produce?
It depends on the length of the sequence and the state of the source model, so Orion & Partners quotes per project rather than publishing a rate. The sequencing and approval stage is fast because it happens in real time; the final render is the long pole, and its duration scales with resolution, frame count and lighting complexity.
Next service
3D visualizations
One model, every look. Change the hour, change the palette, see the consequence immediately.
Open light & material lab →Every service page
carries a working demo, not a screenshot. What you interact with here is the same engine we deploy on client projects — the difference is the model, the data and the branding.
Discuss your project